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Black Sun Alliance 0.0 Handbook

0.0 Basics | Ratting in 0.0 | CVA Rules | Sylph Alliance Rules | Loot and Re-processing in 0.0


Loot and Re-processing in 0.0


Things to take note of

Take a note of your nearest refinery/outpost. This can be found out either here or for an up to date version at the top of 'TheCitadel' channel in game.
There is a docking charge at the outposts. eg Battleships cost 124k isk.
The ammount of minerals you receive will depend on your skillsand may differ from the table below.
The Sale profit is an indicitive ammount based on cheapest Sell order in Jita and may change.


Types of Loot, sale profit, minerals when re-processed

 

Module
Sale
Trit
Pye
Mex
Iso
Nocx
Zyd
Meg
1600mm Armor Plates (all)
13 697
13 028
9 850
 
634
 
1
 
4
800mm Armor Plates (all)
8 837
8 386
6 047
 
167
 
4
 
2
Armor Explosive Hardner I
95 000
10 647
3 743
 
68
 
10
 
5
 
1
Armor Kinetic Hardner I
97 000
9 037
4 475
 
2
 
5
 
5
 
1
Armor Thermic Hardner I
9 740
6 064
 
412
 
13
 
2
 
6
Dual Heavy Beam Laser I 
32 946
8 788
4 383
1 154
 
91
 
6
Heavy Energy Neutralizer (all)
1 074
1 074
1 074
1 074
 
36
 
18
Heavy Nosferatu I (all)
8 802
4 902
 
795
2 369
 
50
Large Asymmetric Energy Succor I 
13 373
1 748
 
6
 
2
Large Energy Transfer Array I 
25 877
3 384
 
12
 
6
Mega Modulated Energy Beam I 
32 933
8 508
3 115
 
829
 
117
 
3
 
9
Microcell Nanite Explosive Hardner I
255 000
31 850
24 458
 
68
 
10
 
1
 
1
Microcell Nanite Thermic Hardner I
180 000
22 345
17 519
 
412
 
13
 
2
Radioisotope EM Hardner I
155 000
18 551
14 888
 
2
 
2
Radioisotope Kinetic Hardner I
225 000
27 732
22 046
 
2
 
5
 
1
Voltaic Nanite Explosive Hardner I
31 850
24 458
 
68
 
10
 
1
 
1

 
 


Guide written by
Brunnis Jetrel / Sly Chick
Shining Horses
Black Sun Alliance

Document made with KompoZer