Black Sun Alliance 0.0 Handbook
0.0 Basics | Ratting in 0.0 | CVA Rules | Sylph Alliance Rules
| Loot and Re-processing in 0.0
Sylph Alliance 0.0 Guide for neutrals and blues
Last UPDATED - 03 -
May - 2008
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The policies and rules are updated every so often. It is YOUR
responsibility to keep up to date of our policies, not ours to tell
you.
Ignorance is not an excuse and will not be taken as one.
Sylph Alliance is amongst other things a trade alliance. We also allow
ratting in most of our systems to neutrals. Because of this we have
made a small, simple guide to help you stay safe while you undertake
these tasks in our home.
Ratting in Sylph Space
Systems
you can rat and mine in freely without interference from Sylph
members as Neutral or Blue:
IS-R7P
DP-JD4
BR-N97
Systems you
are not allowed to maintain a presence in:
S25C-K
E-YJ8G
UQ-PWD
Neither
Blues nor Neutrals are allowed to rat/mine or stay in this system. You
will be asked to remove yourself from these systems immediatley, none
compliance to this request may result in you being classed as hostile.
Again, this is applicable to BLUES and NEUTS.
All
other systems claimed by Sylph are available to ratters but you may be
requested to leave the system at anytime by a member of Sylph Alliance,
if you do not leave when requested you could be considered hostile.
This stands for Neutrals and Blues alike.
CHAINING:
We
request that all pilots in our systems chain rats, this means that you
keep at least one rat alive at all times, normaly the least value
frigate etc. If you do not chain you may be asked to leave Sylph space.
Don't
litter! You have all seen the Don't Litter campaign currently playing
in all Concord station media systems, well we run one in our belts.
All
wrecks must be either salvaged or destroyed BEFORE you move on to the
next belt and all 'tainers left by rats must be emptied or destroyed.
See guide here
on how
to chain the rats
EXPLORATION:
Blues can do exploration in our sovereign systems, but priority is
given to Sylph pilots.
Neutrals can't do exploration in our sovereign systems.
An
exception to the above rules are made for Expedition sites. All blues
and neutrals are allowed to do this follow up on a previous encounter.
There is no way for other pilots to scan this site down anyway.
NRDS Vs NBSI:
We at Sylph are
Not Red Dont Shoot (NRDS) however there are alliances within the same
region (CATCH) that operate Not Blue Shoot It (NBSI) these alliances
may target neutrals even within Sylph systems. We have a KOS rule for
all starter corp pilots, if your are in a starter (noob not npc) corp
then you are KOS in ALL
Sylph systems.
NBSI Alliances to watch out for:
IAC -
Intersteller Alcohol Conglomerate.
REDS:
We
are a 0.0 Alliance, as such we have reds that often fly into our space
looking for a fight. Due to the low nature of these gangs they tend to
go for the weakest targets, miners, ratters etc.
REDS to watch out for:
UK, SF, AAA, IRON, AXE, RA, UR, -IXC-, T C F and UL
There are more but these are the major pests within our systems.
To see these gangs easily and quickly ALWAYS watch your local and set
your overview to display alliance tickers.
When in our space ALWAYS make SPs (Safespots) for emergencies.
Remember if your are neutral or blue to the alliance, this does not ensure safety if
you warp to a POS within our systems so we advice strongly against
this.
PIRACY:
If you pirate in our systems you will be set red and you will be shot
on sight. Simple.
Outpost Activities
DOCKING RIGHTS:
You
can dock at our outposts in IS-R7P
and BR-N97
for a nominal cost.
BR-N97 is a
refining outpost should you wish to refine you minerals or
loot.
JUMP CLONES:
JCs
are available for a minimal cost to solo pilots, corporations or
alliances.
Please contact Arkantos47
via EVE-Mail for more information
on this.
DIPLOMACY
If you have any problems in our space with our Blue
neighbours, neutrals or Sylph pilots, please contact a diplomat.
The
current Diplomats for Sylph are Maestro
Ulv and Humectant.
Guide written by
Brunnis Jetrel
/ Sly Chick
Shining Horses
Black
Sun Alliance
